Castellum / Operation Instructions Public wiki
OPERATION INSTRUCTIONS

Installation of Dev Build

The development-build guide references the Castellum repository and UE 5.2.

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FF-OI-05: “Installing the Development Build” Rev01

Confidential Operation Instruction
Feldfeste Operation Instruction

FF-OI-05: “Installing the Development Build”


Document History

Revision Content Editor Time
01 Initial Document Creation Hannes 15.06.2026

Page 2

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FF-OI-05: “Installing the Development Build” Rev01

Confidential Operation Instruction

Table of Contents
1. Gain Access
2. Install Plugins
3. Compile Build
4. Start & Test





1. Gain Access
The Development Build is being stored at Github:
https://github.com/Hannes821/Castellum

provide your work email address.
1. Get added by the admin to the repository as collaborator;
2. Clone that build either via “download ZIP” or “clone” to your git desktop or any other
fetching tool you might be familiar with.
3. Check that the entire build was downloaded correctly and “fetch” updates of main
branch.

2. Install Plugins
1. You will need a few plugins which are being used:
• Journeymans Minimap Plugin
• Advanced Sessions
• Steam Advanced sessions
• Others (…)
These are packaged here:
https://drive.google.com/drive/folders/1KQbOhYlPeG2P6dYlMpu5j6sGApIQhB8e

(make sure you have gotten access via work email from admin)
2. Place the plugins under Epic/Unreal/5.2/Plugins (this path needs to be checked)

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FF-OI-05: “Installing the Development Build” Rev01

Confidential Operation Instruction
3. Compile Build locally

1. Install a C++ compiler, for example Visual Studio 2022.
2. Install the following librariers:
a. …
b. …
c. … (NET 4.26…)
3. Right click on the build and press compile
4. Change the “start” to “play in editor”
5. You may now start the Build
Source reference

FF_OI_05_Installing the Build.pdf · Rev 01

Based on the supplied source snapshot. Changes in the current Unreal project have not been automatically verified.

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