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OPERATION INSTRUCTIONS

Virtual Runtime Textures

**Content mismatch:** Despite the Virtual Runtime Textures title, pages 2–4 contain UI icon instructions matching OI-13.

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Page 1

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FF-OI-14:  “Virtual  Runtime  Textures”
Rev01

Feldfeste  Operation  Instruction

FF-OI-14:  “Virtual  Runtime  Textures”
Document  History   Revision  Content  Editor  Time  01  Initial  Document  Creation  Mert  08.07.2026
Confidential  Operation  Instruction

Page 2

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FF-OI-14:  “Virtual  Runtime  Textures”
Rev01

Table  of  Contents  1.  Units  2.  Buildings  3.  Resources  4.  Actions

1.  Units
General  Concept:  By  looking  at  the  coloured  frame  of  an  icon,  the  player  understands  the
purpose

of

the

unit

immediately.

Red

is

military,

Orange

a

construction

(siege

engine),

blue

is

special

/

church,

light

green

is

civil,

light

green

without

fancy

patterns

is

domestic

animal

dark

green

without

fancy

patterns

is

animal.

Castle

Lord

has

some

traces

of

gold

in

the

pattern.

   Outer  Ring:  Primary  Colour:  Here  red.  (should  be  blue,  as  “master  class”  =  agent)
Confidential  Operation  Instruction

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FF-OI-14:  “Virtual  Runtime  Textures”
Rev01
  Inner  Ring:  Secondary  Colour:  here  blue  (should  be  red,  as  “subclass”  =  Warrior)   Agents:  Blue  Border  +  Red  for  “military”  or  +  Green  for  “civil”  ●  Monk   Full  Blue  (not  civil,  not  military)  ●  Merchant  outer;  Blue,  inner;  green  ●  Bandit   outer;  Blue,  inner;  Red  ●  Captain  outer;  Blue,  inner;  Red  ●  Bard   outer;  Blue,  inner;  green  ●  Engineer  outer;  Blue,  inner;  Orange  (SIEGE  !)  ●  Castle  Lord  outer;  Blue,  inner;  Red  (gold  accents  allowed)
Civil

Units:

Full

Green

Border
 ●  Villager  &  variations  full  Green  ●  Kids,  civilians    full  Green  ●  Ox  cart    full  Green;  subtle  details  consistent  with  other  animal  borders  ●  Horse  Cart   full  Green;  subtle  details  consistent  with  other  animal  borders  ●  Domestic  Animals  full  Green;  subtle  details  consistent  with  other  animal  borders   Military:  Full  Red  Border    peasant  militia  can  have  an  inner  green  border  ●  Maceman    ●  Archer     ●  Crossbow    ●  Man-At-Arms    ●  Spearman    ●  Skirmisher    ●  Bardycheman     Siege  Works:  Orange,  full  orange  when  not  manned,  Orange  with  red  when
operational

 ●  Siege  tower    Full  orange  &  Orange/red  version  ●  battering  ram    Full  orange  &  Orange/red  version  ●  storm  ladder    Full  orange  &  Orange/red  version  ●  storm  shield    Full  orange  &  Orange/red  version  ●  counterweight  trebuchet  Full  orange  &  Orange/red  version  ●  traction  trebuchet   Full  orange  &  Orange/red  version   Wild  Animals:  Full  Dark  Green,  very  subtle  pattern  (less  fancy  than  human!)   ●  Deer  ●  Stag  ●  Wolf  ●  Wisent  ●  Elk  ●  Boar  ●  Bear  ●  …

Confidential  Operation  Instruction

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FF-OI-14:  “Virtual  Runtime  Textures”
Rev01

2.  Buildings   3.  Resources   4.  Actions
Confidential  Operation  Instruction
Source reference

FF_OI_14_VirtualRuntimeTextures.docx.pdf · Rev 01

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